Heavy Armored Knight Light Version

Heavy Armored Knight Light Version Low-poly 3D model

Description

Heavy armored, game ready knight on horse in 3D Max file (version 2009 minimum).

"Light" means rigged but not animated character in 3D MAX 2009.
There are no Character Studio BIP animation clips in the pack as well.
But animated FBX file is included.

.DAE (Collada) and OBJ are included.

Unity asset included.

Unreal Asset included.

Characters has 107 animations.

Knight has horsman and footman animations

Asset can be used with Unity 4 Mechanim.

Knight and Horse Characters with 2 shields 2 spears, 2 broken spears and 2 swords with scabbards has 8,584 polygons, 16,214 triangles and 8,685 vertexes.

Knight rig has 57 bones.

Horse rig has 53 bones

Textures: diffuse, specular, opacity and normals maps.

TIF file format 1024x1024 and 512x512

There are 4 different knight armor, weapons, horse armor color textures. And 3 different horse skin color textures.

Mounted Knight animation list:

1) Horseman_Dismounting - 0 - 47 fr.,

2) HorsemanMounting_up - 48 - 105 fr.,

3) Horseman_Idle - 106 - 206 fr.,

4) Horsemanlooking_around - 207 - 383 fr.,

5) HorsemanSay_No - 384 - 434 fr.,

6) Horseman_Talking - 435 - 480 fr.,

7) HorsemanRidingWalkig_Horse - 485 - 519 fr.,

8) HorsemanRidingTroting_Horse - 524 - 548 fr.,

9) HorsemanRidingGalloping_Horse - 553 - 568 fr.,

10) HorsemanJumpingon_Horse - 569 - 604 fr.,

11) HorsemanGetting_Hit - 605 - 640 fr.,

12) HorsemanLeft_blow - 641 - 676 fr.,

13) HorsemanLeftUP_blow - 677 - 712 fr.,

14) HorsemanRight_blow - 713 - 748 fr.,

15) HorsemanRightUP_blow - 749 - 784 fr.,

16) Horseman_Death - 785 - 805 fr.,

17) HorsemanGallopingWithSpear_Crouched - 810 - 825 fr.,

18) HorsemanSpear_Trust - 826 - 841 fr.,

19) Horsmandeathwith_Horse - 846 - 886 fr.,

20) HorsemanSpearTrust_left - 871 - 901 fr.,

21) HorsemanSpearPoint_Down - 906 - 921 fr.,

22) HorsemanSpearPoint_right - 926 - 941 fr.,

23) HorsemanSpearPoint_Left - 946 - 961 fr.,

Dismounted Knight animation list:

1) MKnght_IDLE: 0 - 100 fr.,

2) MKnghtsit_down: 101 - 127 fr.,

3) MKnght_sitting: 128 - 178 fr.,

4) MKnghtcame_up: 179 - 205 fr.,

5) MKnght_boring: 206 - 331 fr.,

6) MKnght_Explanation: 332 - 377 fr.,

7) MKnghtJump_onPlace: 378 - 453 fr.,

8) MKnghtlooking_around: 454 - 630 fr.,

9) MKnghtpick_object: 631 - 671 fr.,

10) MKnght_salute: 672 - 732 fr.,

11) MKnghtSay_No: 733 - 783 fr.,

12) MKnghtTalking_A: 784 - 829 fr.,

13) MKnghtTalking_B: 830 - 980 fr.,

14) MKnghtmaking_item: 985 - 1015 fr.,

15) MKnghtClimbingladder_down: 1020 - 1060 fr.,

16) MKnghtClimbingladder_up: 1065 - 1105 fr.,

17) MKnght_Swimming: 1110 - 1140 fr.,

18) MKnght1HCOMBAT_mode: 1145 - 1195 fr.,

19) MKnght1H5X_Combo: 1196 - 1291 fr.,

20) MKnght1H5XCombomove_forward: 1292 - 1392 fr.,

21) MKnght1H360Jump_swing: 1393 - 1438 fr.,

22) MKnght1H360leftJump_Smash: 1439 - 1499 fr.,

23) MKnght1HWideSlash_Combo: 1500 - 1550 fr.,

24) MKnght1HDodgeJump_Backward: 1551 - 1576 fr.,

25) MKnght1HDodgeJump_Left: 1577 - 1602 fr.,

26) MKnght1HDodgeJump_Right: 1603 - 1628 fr.,

27) MKnght1HKnocked_backward: 1629 - 1670 fr.,

28) MKnght1HDown_back: 1671 - 1711 fr.,

29) MKnght1HRecoverfromknocked_backward: 1712 - 1752 fr.,

30) MKnght1HKnocked_forward: 1753 - 1781 fr.,

31) MKnght1HDown_forward: 1782 - 1822 fr.,

32) MKnght1HRecoverfromknocked_forward: 1823 - 1855 fr.,

33) MKnght1Hduckbelowhigh_swing: 1856 - 1891 fr.,

34) MKnght1H_Heavy Smash: 1892 - 1932 fr.,

35) MKnght1HJump_Swing: 1933 - 1978 fr.,

36) MKnght1Hshieldblockhigh_left: 1979 - 2014 fr.,

37) MKnght1Hshieldblockhigh_right: 2015 - 2050 fr.,

38) MKnght1Hshield_blow: 2051 - 2086 fr.,

39) MKnght1H_moveTOblock: 2087 - 2093 fr.,

40) MKnght1Hshieldblock_keeping: 2094 - 2124 fr.,

41) MKnght1H_moveFROMblock: 2125 - 2131 fr.,

42) MKnght1Hswordparryfromstright_down: 2132 - 2167 fr.,

43) MKnght1Hswordparryhigh_left: 2168 - 2203 fr.,

44) MKnght1Hswordparryhigh_right: 2204 - 2239 fr.,

45) MKnght1Hswordparrylow_front: 2240 - 2275 fr.,

46) MKnght1Hswordswinghigh_left: 2276 - 2311 fr.,

47) MKnght1Hswordswinghigh_right: 2312 - 2347 fr.,

48) MKnght1Hswordswinghighstraight_down: 2348 - 2383 fr.,

49) MKnght1Hswordswinglow_left: 2384 - 2419 fr.,

50) MKnght1Hswordswinglow_right: 2420 - 2455 fr.,

51) MKnght1Hswordthrust_high: 2456 - 2491 fr.,

52) MKnght1Hswordthrust_low: 2492 - 2527 fr.,

53) MKnght1Hswordthrust_mid: 2528 - 2563 fr.,

54) MKnght1HCasual_walk: 2568 - 2604 fr.,

55) MKnght1HCautious_walk: 2609 - 2649 fr.,

56) MKnght1Hcombat_run: 2654 - 2676 fr.,

57) MKnght1HJump_runing: 2681 - 2721 fr.,

58) MKnght1H_run: 2726 - 2752 fr.,

59) MKnght1H_Sneaking: 2757 - 2807 fr.,

60) MKnght1Hwalking_back: 2812 - 2847 fr.,

61) MKnght1HDiefall_backward: 2852 - 2985 fr.,

62) MKnght1HDiefall_forward: 2990 - 3130 fr.,

63) MKnght1HDieknocked_backward: 3135 - 3152 fr.,

64) MKnght1HDieknocked_forward: 3157 - 3174 fr.,

65) MKnght1H_IDLE: 3179 - 3279 fr.,

66) MKnghtstrafe_right: 3284 - 3319 fr.,

67) MKnghtstrafe_left: 3324 - 3359 fr.,

68) MKnghtwalkleft_swing: 3364 - 3399 fr.,

69) MKnghtwalkright_swing: 3400 - 3435 fr.,

70) MKnghtwalk_trust: 3436 - 3471 fr.,

Horse animation list:

1) horse_Idle - 0 - 100 fr.,

2) horselooking_around - 101 - 226 fr.,

3) horse_sniff - 227 - 287 fr.,

4) horserear_up - 288 - 373 fr.,

5) horse_kick - 374 - 400 fr.,

6) horse_bite - 401 - 441 fr.,

7) horse_death - 442 - 468 fr.,

8) horsekick_ground - 473 - 507 fr.,

9) horse_eating - 512 - 612 fr.,

10) horse_walk - 617 - 651 fr.,

11) horse_trot - 656 - 680 fr.,

12) horse_galloping - 686 - 701 fr.,

13) horse_jump - 702 - 737 fr.,

14) horserunning_death - 738 - 778 fr.,

Samar-Studios
Samar-Studios2018-10-13 09:26:42 UTC
cool
Item rating
1 0
A
argxsvn2020-07-18 00:17:51 UTC
Recommended
very nice work
Heavy Armored Knight Light Version
$40.00
 
Royalty Free License 
Heavy Armored Knight Light Version
$40.00
 
Royalty Free License 
Response 88% in 0.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
  • Autodesk 3ds Max 2009 (.max)67.9 MBVersion: 2009Renderer: Default (Scanline) 2009
  • Collada (.dae)67.9 MB
  • Autodesk FBX (.fbx)67.9 MB
  • OBJ (.obj, .mtl)67.9 MB
  • UnrealEngine 4.12 - 4.20 (.uasset)114 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)175 MB

3D Model details

  • Ready for 3D Printing
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 8,584
  • Vertices 8,685
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2018-10-12
  • Model ID#1011641
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