Green Lantern 3D Model
''Let those who worship evil's might, beware my power: Green Lantern's light''
.......::::GENERAL INFORMATION::::.......
-Character is built to real-world scale. Units used: Centimeters . The character is 187 cm tall.
-Character is placed on the center of the world (0,0,0).
-Objects, Textures , Bones , Materials and Material Shaders are all clearly named.
-Lights , Backgrounds , Floors , etc... are not included in the formats.
-This product includes three .max versions:
A. V-Ray renderer setups and materials B. Arnold renderer setups and materials C. Default Scanline standard renderer setups and standard materials
-The Max files contains 2 layers : Mesh / Rig
......::::RIGGING::::.......
-3DS Max : Character is rigged and skinned (Biped+Skin) - Ready for animation -The character has no keys set up to it -All bones are clearly named -Blender : Character is rigged and weight painted with normal bones (+ Inverse Kinematics) -Maya: Character is rigged and skinned with shapes to control the rig (controllers) + (Inverse Kinematics)
......::::TEXTURES::::.......
-Textures included: / DIFFUSE / BASE COLOR / REFLECTIONS / HEIGHT / NORMAL / GLOSSINESS / ROUGHNESS / METALNESS / AMBIENT OCCLUSION / IOR FRESNEL / EMISSION (For eyes and Logo) / SUBSURFACE SCATTER (for hair and skin) / And OPACITY (for hair)
-Texture file contains PBR and non-PBR textures
-All of the textures are loaded in , just rellocate the files.
......::::OBJECTS & POLYCOUNT::::.......
Total Verts: 23,016 Total Faces: 22,773
-Objects : HAIR / HEAD / MASK / EYES / UPPER TEETH / LOWER TEETH / TONGUE / TORSO / EMBLEM / ARMS / RING / LEGS
-Model is lowpoly but easily subdividable
If you are satisfied with this model please give it a Like it helps out alot :), and check out my other models.
Thank You.