Green Goblin Infantry Low Poly 3D Model
=== Blender scene === Character already set up with textures and materials and ready for render. Model was rendered by Cycle render
Model has 4 UV Island (Body/Skirt/Band/Eyes) and each of them has 4 types of textures with 2048x2048 (For low resolution) demention included :
BaseColor * Roughness * Height * Normal * --- Character has A pose included --- Model already rigged and skinned with Blender
Texture format: PNG
=== FBX Format ===
Character exported as FBX format Rigged
=== Character mesh ===
Polys: 99010 Verts : 49511
Model not intended for subdivision.
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