Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This Gothic Knight Armor model, with its darkened matte steel surface and sharp angular design, is perfect for historical simulations, fantasy games, and virtual reality environments.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, ensuring compatibility with any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. Ideal for use in high-impact scenes, cutscenes, and real-time performances.
All textures are 4096*4096 in size.
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