Lava Golem
3d model of a Golem. It has 14 different skins, humanoid rig.
It will be a perfect character for a games.
• Key Features
Low-poly
Fully Rigged
• Polycount | The Character does not have LOD system
Faces 28167• Tris 56324 • Verts 28168
• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Blender, have controls. That means that you might want to adjust the bone position when retargeting for a better result.
• 4K Textures
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion
14 Texture sets - Body
Textures are packed for better optimization
Any Humanoid Animations or Blueprints from the store can be applied to this character.
• Unreal Engine Project
Supported version: 4.19+
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:7 Demo Animations
Animation types (Root Motion/In-place):7
Number of characters:1
Vertex counts of characters:
Number of Materials and Material Instances:14
Number of Textures:27
Texture Resolutions:4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Thank you