A golden trophy with fine engraving.
The Blender file also contains all visible models, materials with all packed textures and a well prepared lightning setup. The scene also contains a 360 degree animation with the plate and the trophy and the camera perspective is prepared for rendering the animation. Please note that the scene and all objects have approximately real sizes (the trophy has a diameter of about 100 millimetres, height is round about 170 mm).
The gold material as in the pictures is dynamically modified in Blender in the shader and thus cannot be baked directly. Nevertheless, the material in the exports is of high quality. In the textures.zip is the normal map and a additional roughness map available.
The print model (stl) contains the lettering in ultra high resolution printable 3D data, look in the following for the object data. You can find the number of faces in the respective filename of the export.
Attention: If after importing the object the metal looks light and cloudy, please check the roughness (Color Space should be sRGB) and the normal map (Color Space should be non color).
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