nirvanochka
good
This model is designed for the next-gen real time engines ( Unreal Engine, Unity ), however it may be used with other renderers (i.e. mental ray, v-ray, Arnold, etc). It's a lowpoly model with unwrapped UVs and PBR texture sets. All objects are named and organized.
This model is rigged with MIXAMO and can use every Animation of the mixamo library.
Textures
PBR ( BaseColor / Roughness / Metallic / Normal OpenGL-DirectX /Height / AO )
If you have any questions about this model, please send me a message and I will be happy to assist. Thanks for looking!