Goblin Fighter Game Character (PBR ready)
=== Maya scene === Character already set up with textures and materials and ready for render. Model was rendered by Arnold render version 5.1.0.1
Model has 3 UV Island (Body,Eyes,Teeth/ Armor/ Sword/Shield) and each of them has 4 types of textures with 4096x4096 and 2048x2048 (For low resolution) demention included :
--- Character has 3 different poses + T pose included --- Model already rigged and skinned with Maya 2018 --- Driven keys set up for fingers and foot roll --- All of joints and rigg controllers hierarchy named --- Each pieces/ texture / material properly named
Texture format: PNG
=== FBX Format ===
Character exported as FBX format 2014/2015 Rigged
=== Character mesh ===
Polys: 17320 Verts : 16702
Model not intended for subdivision.
=== Real world scale ===
160 cm
Enjoy and have a nice day ;)