
Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The Gargantuan Hydra model, with its multiple serpent heads and glistening dark green scales, is perfect for fantasy games, heroic quests, and cinematic animations. Each head flaunts venomous fangs, ideal for rendering chaotic and mythical environments.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.
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