E-mail for callaboration: koznov.sergey@gmail.com
BPR ready for mobile game is perfect!
This model has a clean geometry based on loops and 'only' quads.
It is FULLY RIGGED AND ANIMATED and comes with 3ds max settings for default renderer.
bump.tif (4096x4096)
Fully game ready character!
BPR ready for mobile game is perfect!
Formats included:
Perfect for mobile games!
lowpoly characters: 1500
RIG & ANIMATION NOTES:
This model is rigged using simple 'CAT' and SPLINES primitive control objects to help achieve realistic animations of the limbs, joints, and muscles.The rig in scalable.Control objects can be easily manipulated through the transform tools to achieve desired animations.
1 fully editable animation sets have been included in 3ds files (referenced to the main rig) to make them easier to use and edit:
Lizard Animation included:
Mummy Animation included:
Mummy_Jump_Bigger.max (38 frames - loopable)
MummyRigged_rig_animated_Run.max (38 frames - loopable)
MummyRigged_rig_animated_Walk.max (38 frames - loopable)
MummyRigged_rig_animated_Walk2.max (38 frames - loopable)
Mummy_Jump_v2.max (38 frames - loopable)
MummyRigged.max (38 frames - loopable)
MummyRigged_rig.max (38 frames - loopable)
MummyRigged_rig_animated4.max (38 frames - loopable)
MummyRigged_rig_animated3.max (38 frames - loopable)
MummyRigged_rig_animated.max (38 frames - loopable)
MummyRigged_rig_animated2.max (38 frames - loopable)
Pharaoh Animation included:-Pharaoh_V4_2014_Jump.max (loopable)-Pharaoh_V4_2014_Lever_v2.max (loopable)-Pharaoh_V4_2014_Lever.max (loopable)-Pharaoh_V4_2014_Magic.max (loopable)-Pharaoh_V4_2014_MagicOneHand.max (loopable)-Pharaoh_V4_2014_MagicOneHand2.max (loopable)-Pharaoh_V4_2014_MagicSkeleton.max (loopable)-Pharaoh_V4_2014_Presentation.max (loopable)
-Pharaoh_V4_2014_Presentation.max (loopable)-Pharaoh_V4_2014_Run.max (loopable)-Pharaoh_V4_2014_ShowUp.max (loopable)-Pharaoh_V4_2014_StandUp.max (loopable)-Pharaoh_V4_2014_StayStill.max (loopable)-Pharaoh_V4_2014_Walk_Maya.max (loopable)-Pharaoh_V4_2014_Walk_Quick.max (loopable)-Pharaoh_V4_2014_Walk_Slow.max (loopable)
-Pharaoh_V4_2014_Walk.max (loopable)
Golem Animation included:
-Rockzilla_Walk.max (loopable)-Rockzilla_SideHit.max (loopable)-Rockzilla_Jump.max (loopable)-Rockzilla_Idle.max (loopable)-Rockzilla_FwdHit_Walk_01.max (loopable)-Rockzilla_FwdHit_Near.max (loopable)-Pharaoh_V4_2014_MagicSkeleton.max (loopable)-Rockzilla_FwdHit_Middle.max (loopable)
-Rockzilla_FwdHit_Middle_v4.max (loopable)-Rockzilla_FwdHit_Middle_v3.max (loopable)-Rockzilla_FwdHit_Middle_v2.max (loopable)-Rockzilla_FwdHit_Far.max (loopable)-Rockzilla_FwdGrab.max (loopable)-Rockzilla_FwdHit_Far_static.max (loopable)-Rockzilla_FwdHit_Far.max (loopable)-Rockzilla_FwdHit_Near.max (loopable)
Golem Animation included:-Skeleton_Jump
ADDED FBX ANIMATION FILES (FOR ALL ANIMATIONS)