Fungus is a humanoid mushroom designed as a character for video games. Its appearance blends the rugged texture of fungi with human-like traits, featuring a mushroom-cap head with subtle bioluminescence. Its body is sturdy, covered in roots, moss, and floating spores that highlight its deep connection to nature.
Renders: Eevee, Unreal5
*Rigged by mixamo.
*Proyect ZTL.
*Blend.
*Substance Painter Archive.
*FBX.
*Enviroment included.
*Low Poly and High Poly Mesh.
*Textures pack.