Unity + Unreal + FBX
Dwarf completely low-poly ready-made model for any of your games
The weapon has a separate mesh and is connected to the character through a blueprint
Render in Unreal 4.26
ModularAll separate parts are skeletal meshRigged to Epic Skeleton
14(With weapon, eye, Hair, etc.) UV set 8192x8192-512x512
In the model, it is desirable to use a shader with a two-sided display of polygons
Characters:Faces: 50150Vertex: 70618Tris: 100300
Characters Without Armor:Faces: 26949Vertex: 36437Tris: 53898
Weapon:Faces: 2175Vertex: 2510Tris: 3451
Technical Details
Rigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Extra bones: Shoulder_Left, Shoulder_Right, Eye_Left, Eye_Right, Eyelid_Left, Eyelid_Right, Beard,Beard2,Beard3Animated: (No)Number of Animations: 0Animation types ( No ):Number of characters: 4Vertex counts of characters: 70618Number of Materials and Material Instances: 9(Material), 27 (Material instance), 1(Material Function)Number of Textures: 90Texture Resolutions: 8192x8192 - 512x512