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yogimenz
This is a ring i have designed. Its style is realistic if you don't want to use the self-illumination map, but if you decide to use the self-illumination map it's a fantasy style ring.This model has originally been sculpted in Zbrush , retopologized in Autodesk Maya, painted in Substance Painter and finally rendered in 3DS MAX using Corona Renderer.
The material maps are compatible with:
PBR Metal Rough
Corona
Vray
Unreal Engine
Unity
All texture maps are 4K
If there are any problems please contact me.
Please Rate and Comment What You Think.