Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This haunting ghost model, with its glowing outline and tattered appearance, is perfect for emotional storytelling, haunting scenes, or eerie game environments. The textures, including PBR, Diffuse, NormalMap, and reflection/roughness/metallic, are suitable for any modern rendering engine.
All models are accurately unwrapped with no overlapping UVs.
Textures are 4096*4096 in size.
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