Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, V-Ray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This enchanted archery bow, crafted with swirling mystical symbols and shimmering surfaces, is ideal for fantasy games, film scenes, and interactive simulations. Its textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suited for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs.
The bow is perfect for magical settings, character equipment, or as an environmental asset to enhance mythic atmospheres. All textures are 4096x4096 in size.
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