Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This model is ideal for fantasy-themed games, cinematic scenes, and virtual reality experiences that require detailed and aesthetically intricate armor designs. The armor combines lightweight mithril plates with delicate filigree, perfect for swift and elegant battlefield maneuvers.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs.
All textures are 4096x4096 in size.
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