Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Low polygonal game ready animated model of Dwarf Wizard in 3D Max file version 2009.
Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\changeable parts which gives ability for customization.
Animated FBX, DAE (Collada) and OBJ are included.
Unity Asset included.
Body parts: Head, Hair, Hands, Feet
Armor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor
Weapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.
.FBX are included.
BIP (Character Studio) files are included.
Model with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes.
Rig has 81 bones.
Textures: diffuse, specular, opacity, self-illumination and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024
Character has 125 animations.
I used Character Studio 3D MAX to make animations.
Animation list
general:
- S_IDLE: 0 - 100fr.,
- S_Bowing: 101 - 151fr.,
- S_Disappoined: 152 - 257fr.,
- S_Drinking: 258 - 313fr.,
- S_Eating: 314 - 434fr.,
- S_Explanation: 435 - 480fr.,
- S_Greeting: 481 - 541fr.,
- S_Looking_around: 542 - 718fr.,
- S_Pick_object: 719 - 759fr.,
- S_pointing_A: 760 - 820fr.,
- S_Reject: 821 - 921fr.,
- S_salute_B: 922 - 982fr.,
- S_Shrugs: 983 - 1028fr.,
- S_sit_down: 1029 - 1054fr.,
- S_Sitinhg_Talking_A: 1055 - 1190fr.,
- S_Sitting: 1191 - 1276fr.,
- S_Came_up: 1277 - 1303fr.,
- S_Talking_A: 1304 - 1349fr.,
- S_Talking_B: 1350 - 1485fr.,
- S_Thinking: 1486 - 1561fr.,
- S_Use_object: 1562 - 1602fr.,
- S_warning: 1603 - 1663fr.,
- S_waving: 1664 - 1709fr.,
- S_making_potion: 1714 - 1744fr.,
- M_falling_down: 1749 - 1789fr.,
- M_Jump_runing_a: 1794 - 1834fr.,
- M_Jump_standing_Start: 1839 - 1884fr.,
- M_Jump_standing_Loop: 1885 - 1887fr.,
- M_Jump_standing_Endbip: 1888 - 1914fr.,
- M_Jump_Walking_Start: 1919 - 1930fr.,
- M_Jump_Walking_Loop: 1931 - 1933fr.,
- M_Jump_Walking_End: 1934 - 1949fr.,
- M_Run: 1954 - 1976fr.,
- M_Run_Jump_Start: 1977 - 1992fr.,
- M_Run_Jump_Loop: 1993 - 1995fr.,
- M_Run_Jump_End: 1996 - 2011fr.,
- M_Sneaking: 2016 - 2066fr.,
- M_strafe_run_left: 2071 - 2097fr.,
- M_strafe_run_right: 2102 - 2128fr.,
- M_Strife_leftt: 2133 - 2168fr.,
- M_Strife_right: 2173 - 2208fr.,
- M_walk: 2213 - 2248fr.,
- M_Walking_back_A: 2253 - 2288fr.,
- M_Walking_With_Tourch: 2293 - 2396fr.,
- RM_falling_down: 2401 - 2441fr.,
- RM_Jump_runing_a: 2446 - 2486fr.,
- RM_Jump_standing: 2491 - 2566fr.,
- RM_Jump_Walking: 2571 - 2601fr.,
- RM_Run: 2606 - 2628fr.,
- RM_Run_Jump: 2633 - 2666fr.,
- RM_Sneaking: 2671 - 2721fr.,
- RM_strafe_run_left: 2726 - 2752fr.,
- RM_strafe_run_right: 2757 - 2783fr.,
- RM_Strife_leftt: 2788 - 2823fr.,
- RM_Strife_right: 2828 - 2863fr.,
- RM_walk: 2868 - 2903fr.,
- RM_Walking_back_A: 2908 - 2943fr.,
- RM_Walking_With_Tourch: 2948 - 3051fr.,
1 hand sword:
- 1H_PutWeapon_Back: 3056 - 3096fr.,
- 1H_TookWeaponOut: 3097 - 3137fr.,
- 1H_COMBAT_mode: 3138 - 3188fr.,
- 1H_Block_to: 3189 - 3206fr.,
- 1H_Block_Keep: 3207 - 3257fr.,
- 1H_Block_from: 3258 - 3268fr.,
- 1H_Dodge_backwards: 3269 - 3304fr.,
- 1H_dodge_to_left: 3305 - 3340fr.,
- 1H_dodge_to_right: 3341 - 3376fr.,
- 1H_Heavy Smash: 3377 - 3417fr.,
- 1H_Hit_from_back: 3418 - 3453fr.,
- 1H_Hit_from_front: 3454 - 3489fr.,
- 1H_R_parry_high_right: 3490 - 3525fr.,
- 1H_R_parry_mid_front: 3526 - 3561fr.,
- 1H_sword_swing_high_left: 3562 - 3597fr.,
- 1H_sword_swing_high_right: 3598 - 3633fr.,
- 1H_sword_swing_high_straight_down: 3634 - 3669fr.,
- 1H_sword_swing_low_left: 3670 - 3705fr.,
- 1H_sword_swing_low_right: 3706 - 3741fr.,
- 1H_Wide_Slash_Combo: 3742 - 3792fr.,
- M_1H_Knocked_backward_Fly: 3793 - 3843fr.,
- 1H_Down_back: 3844 - 3884fr.,
- 1H_Recover_from_knocked_backward: 3885 - 3925fr.,
- 1H_Die_fall_backward: 3926 - 4059fr.,
- 1H_Die_fall_forward: 4064 - 4204fr.,
- 1H_Die_knocked_backward: 4209 - 4226fr.,
- M_1H_Casual_walk: 4231 - 4267fr.,
- M_1H_run: 4272 - 4298fr.,
- M_1H_Cautious_walk: 4303 - 4343fr.,
- M_2W_walk_R_swing_left: 4344 - 4379fr.,
- M_2W_walk_R_swing_right: 4380 - 4415fr.,
- RM_1H_Casual_walk: 4420 - 4456fr.,
- RM_1H_Cautious_walk: 4461 - 4501fr.,
- RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,
- RM_1H_run: 4561 - 4587fr.,
- RM_2W_walk_R_swing_left: 4592 - 4627fr.,
- RM_2W_walk_R_swing_right: 4632 - 4667fr.,
wizard's:
- M_PutWeapon_Back: 4672 - 4712fr.,
- M_TookWeaponOut: 4713 - 4753fr.,
- M_combat_mode_B: 4754 - 4829fr.,
- M_duck_below_swing: 4830 - 4865fr.,
- M_magic_light_spell: 4866 - 4916fr.,
- M_magic_shot_stright: 4917 - 4952fr.,
- M_combat_mode_A: 4957 - 5032fr.,
- M_Block_to: 5033 - 5048fr.,
- M_Block_Keep: 5049 - 5124fr.,
- M_Block_from: 5125 - 5135fr.,
- M_magic_helix_spell: 5136 - 5206fr.,
- M_staff_block: 5207 - 5242fr.,
- M_staff_earthquake_spell: 5243 - 5278fr.,
- M_staff_Hit_stright_down: 5279 - 5314fr.,
- M_staff_swing_right: 5315 - 5350fr.,
- M_dying_B: 5351 - 5416fr.,
- M_combat_mode_C: 5421 - 5496fr.,
- M_buff_spell_A: 5497 - 5547fr.,
- M_Drinking_potion: 5548 - 5603fr.,
- M_fire_ball_strong_spell: 5604 - 5679fr.,
- M_spell_Barier_start: 5680 - 5698fr.,
- M_spell_Barier_keep: 5699 - 5734fr.,
- M_spell_Barier_end: 5735 - 5750fr.,
- M_spell_cast_B: 5751 - 5786fr.,
- M_spell_cast_D: 5787 - 5822fr.,
- M_spell_curse: 5823 - 5883fr.,
- M_spell_sleep: 5884 - 5924fr.,
- M_speil_summoning: 5929 - 5964fr.,
- M_speil_fast_loop: 5969 - 5999fr.,
- M_Dying_A: 6004 - 6044fr.,