===> General
The four long-lost helmets of the infamous dwarfs Kindith Barbedbraids and Bukrout Bottlefury have finally been found, now for sale here :).
===> Geometry
This collection contains four darf helnmet meshes.
Subdivision: All elements largely consist of quads and can be tessellated with Turbosmooth. You can download the scene in different subdivision levels as FBX or OBJ format. As a 3ds Max file, there is an instantiated Turbosmooth modifier on all objects.
LowPoly: In addition you can download a game ready glTF scene with converted.
===> Rigging
This object contains no rigs.
===> UVs
The models (sub division and also low poly) consist non-overlapping unwrapped UVs.
===> Materials / Textures
The materials have all been created in Substance Painter as PBR Metallic / Roughness, the textures are available for download in a 2K resolution. the subdivision 3ds Max scenes contain Vray (version 5) materials, the low poly gltf version contains 1K resolution textures. In additions this material is also good for exporting to game engines or converting for BabylonJS.
===> Renderings
For the renderings here, I largely used Vray 5 update 1.3 and also for the low poly version a WebGL renderer. Since the roughness of the Vray material behaves differently than the metallic roughness of the Iray material, I added a Color Correction Node to the textures to compensate for them.
===> lights
I used a Vray Domelight, Vray Spherical Lights (an EXR images is included with the download)
===> Formats
-> Geometries:
-> Textures 2K / Textures 1K optimized
Facecount lowpoly (in gltf archive)
Facecount subdivision 0: