This Dwarf Character base mesh is Modeled to be 5 ft tall withing the Unreal engine. PBR Material set includes UE4 Packed texture for Metallic, Ambient Occlusion and Roughness. Although this model does have teeth it does not have gums. Mouth back is included on the Low Poly version. Eyes are also Included. Material set is of skin with no clothes and topology is rig and animation ready. UV’s are simple with obvious seems if care is not taken while texturing or using generators. The Topology is a bit on the heavier side with 16,012 Vertices for the body Geo; However, Loops have been added around the major muscle groups to include the quadricep, bicep, triceps, glutes and pectorals. I have included a High Poly version of the model for baking in the event where you would like to re texture/UV the model.This model is the base model to a personal project I am working on. The heavier mesh and additional loops are added to test some blend shape deformation while rigging the character. I am a student still and would love to here any critique, negative or positive, that you may have for my base mesh. If there are any issues with the files or model itself, please inform me so I can fix this for you as soon as possible.