3D Dragon Ready for your Film!
Created for production , easy to make changes and integrate it in your pipeline.
This Asset was build with:
MODEL - Maya 2020SCULPT - Zbrush 2021.5.1RIG - Maya 2020TEXTURES - Substance Painter 6.2.1RENDER - Arnold 6.2.1.0
Download files:
MODEL
Native Maya scene (ma)
Rest pose (obj, fbx, stl, abc)
SCULPT
RIGGING
TEXTURES
Substance Painter 6.2.1 project included
Displacement , 8K , EXR , RAW
BaseColor, 4K , TIF , SRGB
Roughness, 4K , TIF , RAW
Metalness, 4K , TIF , RAW
Coat Weight, 4K , TIF , SRGB
SSS Weight, 4K , TIF , SRGB
Bump, 4K , TIF , RAW
Normal, 4K , TIF , RAW
Body Masks, 1K , TIF , SGRB
More infos:
WORLD SCALE
UV's
No overlapping
Main body uses UDIM workflow to get more resolution ( 33 tiles )
SCENES
Clean names and very organized
No default name like 'polycube1'
Production Suffixes, easy to connect material and understand what to render
RIGGING
Main Rig, the final rig with everything connected and the one to use to export the animation , this is optimized.
Full scalable
Legs IK/FK
Wings IK/FK
Neck IK/FK
Spine IK/FK
Tail IK/FK
ANIMATION
LOOKDEV
Please Download all the texture.zip files and unzip at the same time