Head for demoness character. I named her Nezir so you will find this name in the files. The head mesh is not perfectly simetrical.
First three pictures are cycle renders rest are eevee. There are 2 heads in the files one of them is just an un-subdivided head with lower tri count. Asset can be easily used in games (Hairs are hair cards).
Meshes:
Textures: Head 4k:
Hair 1k x 2k:
Eye 1k x 512:
Iris doesn't have a textures it is just a material with some values and fresnel.