Make sure to use Zbrush 2022.0.5 or later. OBJs are provided for other software like Blender, Maya, 3ds Max, 3D Printing etc. These are un-textured high poly sculpts. All have been decimated as much as possible without sacrificing detail.
WELCOME TO THE FOURTH INSTALLMENT OF CREATURE WORLD 2: D≡MON part 4 - Legs
Quickly add on to or create numerous demonic and monstrous creatures and characters with these 40 (+3 bonus) high-detail legs. Many blendshapes accompany them (see the YouTube video for an in-depth demonstration https://youtu.be/OSaXm-7dZQc ) for immediate variation and a few other surprises and changes. Among these different blendshapes/morphs we have muscular, obese and skinny, varying for each set of legs. This is the fourth part for D≡MON.
40 high-detail legs (+3 bonus variations)100 blendshapes in Zbrush (Muscular, Obese, Skinny versions, and the occasional unique morph)1 example head (with blendshapes)1 example torso (with blendshapes) 1 example set of arms(with blendshapes)Zbrush Master Subtool file housing all of the aboveZbrush Insert Mesh (IMM) brushOBJs : Each legs set in its default state, muscular, obese and skinny states (where applicable) totalling 132 OBJsVisual chart/guide for the legs
MAC users - sometimes the default unzip utility has issues with large zip files. Simply use Unarchiver instead:https://theunarchiver.com/ to unzip.
Higher res art here :
Here is a video demonstrating it: https://youtu.be/OSaXm-7dZQc
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