
In the project, 2 rig!.1 - dummy skeleton for ue 42 skeleton for ue 5 manny quinn skeletonAlso, for convenience, I duplicated the animations for both skeletonsalso in project 3 recruitment of unique texturesrecruitment of animation;5x attack4x flight attack2x flight idle2x flight move1x flight move beack1x flight move left1x flight move right1x Impact3x idle1x Left Walking1x Right Walking1x run1x Walking1x Walk_BackRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)Number of Animations:Animation types (25/0):Number of characters: 1Vertex counts of characters: bodi & armor 17120, 1x sword 2909Number of Materials and Material Instances: 7/7Number of Textures: 23Texture Resolutions: (bodi x4096, armor x4096, hair x2048)