The model has a full set of actions, including 10 different actions and a binding animation-free original posture file. The actions have been saved as 3dmax and fbx files respectively, including: death, attack, casting, running, leisure, etc. With a normal map and a file with a good rendering effect set by Marmoset Toolbag, the bone is the bone. Please see the binding screenshot for the binding state. The display effect is divided into 3dmax and Marmoset Toolbag [with light and shadow], and the video effect is recorded on the screen in 3dmax. The character has two different color maps.