Low polygonal game ready animated model of Demonic Destroyer in 3D Max file version 2009.
Character designed to be NPC in fantasy, Medieval, sci-fi, adventure and zombie games. Character fit for any kind of 3D game. LOD version made in order to support mobile platforms.This demon like to destroy everything.
.FBX are included.Unreal Asset Included. Unity Asset included.
BIP (Character Studio) files are included.
Model has: 15,399 polygons, 30,578 triangles and 15,294 vertexes.LOD has: 4,286 polygons, 8,576 triangles and 4,292 vertexes.
Rig has 34 bones.
Textures: diffuse, specular, self illumination and normals maps. TIF file format 4096x4096,
Unreal Technical Details:
Scaled to Epic skeleton: YesRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of characters: 1Vertex counts of characters: 15,294 (LOD 4,292 vertexes)Texture Resolutions: 4096x4096Number of Animations: 34 animations.Animation types: 24 place animations and 10 animations with root motion dataIntended Platform: PC / MAC / XBox1 / PS4Platforms Tested: PCDocumentation Included: Yes (Animations list)Important\Additional Notes: PBR materials setup, Physics Asset setup included, LOD version included, 3D MAX 2009 file with rigged character included, Rig has 34 bonesCharacter includes 34 animations. (24 classical on place animations and 10 animations with root motion data)I used Character Studio 3D MAX to make animations.Animations which start with RM - contain root motion data.
Animation list
Dem_Destr_Walking_back: 1100 - 1145 fr.,
RM_Dem_Destr_Die_knocked_backward: 1150 - 1167 fr.,
RM_Dem_Destr_Die_knocked_forward: 1172 - 1189 fr.,
RM_Dem_Destr_Jump: 1194 - 1239 fr.,
RM_Dem_Destr_Jump_Swing: 1244 - 1289 fr.,
RM_Dem_Destr_Knocked_backward: 1294 - 1335 fr.,
RM_Dem_Destr_Run: 1340 - 1370 fr.,
RM_Dem_Destr_Turn_Left_90: 1375 - 1400 fr.,
RM_Dem_Destr_Turn_Right_90: 1405 - 1430 fr.,
RM_Dem_Destr_walk: 1435 - 1475 fr.,
RM_Dem_Destr_Walking_back: 1480 - 1525 fr.,