The rig was created using the Auto Rig Pro plugin.
There is only one animation included: inactivity.
Epic skeleton animations are demonstration animations.
All ribbons and cloak were created to simulate fabric.
Bones and skin are added to them, they are not animated in the Blender file.
ORM textures
Update 1.1 Added version for Unity 2019 ver
3d character model The Cursed King
Well suited for games and fantasy-themed videos.
Can be used as a boss or as a simple monster.
There are 25 separate modules for this, from which you can collect your character options + custom materials.
(I've put together a few starter options)
There is a body without primary sexual characteristics.
Two 4K texture sets for body and main clothing
One set of 2k for cloak and cape under fur
One set of 2k, for weapons
Additional bones have been added to the epic Skeleton without breaking the hierarchy:
Face bones, eyes, eyebrows, jaw.
Belt bag bone.
Rigged: Yes
Rigged to Epic skeleton: Yes
Number of characters: 5
Vertex counts of characters:
Full set: 33 888
Minimum set: 5 843
Number of Textures: 35
Texture Resolutions: 2048-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes