Photogrammetry is a technique used to create 3D models from a series of overlapping photographs. These photographs are taken from different angles around the object. By analyzing the common points in these images, software can triangulate the exact 3D position of each point on the object's surface, allowing for the creation of an accurate 3D model. This method is widely used in various fields such as archaeology, architecture, and, as in your case, for creating 3D models .
When using photogrammetry to model an object, certain shadows and lighting effects are captured within the texture of the object. This occurs because the process of photogrammetry involves taking multiple photographs of an object from different angles. These photographs are then used to create a 3D model, and the textures from the photos retain the shadows and lighting information present when the photographs were taken. As a result, the final 3D model includes these realistic lighting and shadow details, contributing to its overall visual accuracy.
Contact me for any other requests, formats or obj in different polygons count.