Character Stylized Man rigged and animated.
The character has an Epic Skeleton for UE4 and PBR textures.
Contains animations:
-nin_walk_f, - nin_walk_fl, - nin_walk_fr, - nin_run_f, - nin_run_fl, - nin_run_fr, - nin_idle, - nin_jump_start, - nin_jump_air, - nin_jump_land, - nin_jump_land_run, - nin_equip, - nin_unequip, - nin_attack_armed_01, - nin_attack_armed_02, - nin_attack_armed_fail, - nin_attack_unarmed_01, - nin_attack_unarmed_02, - nin_attack_unarmed_fail.
Character was rendered in Marmoset Toolbag 3 and Unreal Engine 4.
Accessories: bracers, belts, leg shields, armor, mace.
Rigged & Skinned Chracter in Maya 2016.
Contains PBR textures:
Albedo 2 map, - AO map, - Metallic map, - Roughness map, - Emissive map, - Normal map, - Opacity map.
Character map 4096x4096 size.
Weapon map 2048x2048 size.
File Format:
UnrealEngine (.uasset)
Maya 2016
FBX 2014
OBJ
Model:
Character is completely UV unwrapped
All nodes are named clearly
Character details:
Polys: 6980
Tris: 13482
Verts : 7031
Weapon details:
Polys: 471
Tris: 842
Verts : 421