This model is designed for the next-gen real time engines ( Unreal Engine, Unity ), however it may be used with other renderers (i.e. mental ray, v-ray, Arnold, etc). It's a lowpoly model with unwrapped UVs and PBR texture sets. All objects are named and organized.
Character [ 7 Materials ] : [ 10.887 Vertices ]
Textures [ 4096 x 4096 ]
PBR ( BaseColor / Roughness / Metallic / Normal OpenGL-DirectX /Height / AO )
Weapon [ 1 Material ] : [ 4.704 Vertices ]
Textures [ 4096 x 4096 ]
PBR ( BaseColor / Roughness / Metallic / Normal OpenGL-DirectX /Height / AO )
Note: This model is NOT rigged and NOT animated
If you have any questions about this model, please send me a message and I will be happy to assist. Thanks for looking!