Cartoon Bird Mascot
....::: GENERAL INFORMATION :::....
* Originally created with Autodesk 3ds Max 2009.* The model does not have any Ngons and tris, only Quads* Model is built to real-world scale.* Units used: Centimeters.* Standard materials only* Render is default scanline. No third-party renderer or plug-ins needed* Objects, Materials, Textures use meaningful names. (striped texture path names)* Scene objects are organized by layers
....::: POLYCOUNTS :::....
BirdMascot_C_Body : 2,548BirdMascot_R_Eye : 416BirdMascot_L_Eye : 416BirdMascot_C_Tongue : 120BirdMascot_C_Teeth : 128
* > Total Polygons : 3,628* > Verts. : 3,738
....::: TEXTURES :::....
* Total number of textures is 2Maps:
birdmascot_diff.tga - 2048x2048birdmascot_spec.tga - 2048x2048