Race3Dmodelling
ahhahah really cool
His name is Bob
Low-poly model without skeleton, only mesh.
But in the future it will be possible to use it in games of different genre: RPG, strategy, first-person shooter, etc. or in some cartoon.
In addition to the main character, there are separate clothes that can be combined.
In clothing models, it is desirable to use a shader with a two-sided display of polygons.
Model including Base, Height, Metallic, Normal, Roughness and for Materials (Eye and Pullover) Opacity map.
Materials: 6 (01. Eyes; 02. Teath; 03. Body; 04. TShirt; 05. Shorts and 06. Pullover.)
Textures resolution: 2048x2048Polygons: 37278Verts: 37608
Including FBX and OBJ formats.