Kroen3DArt
Good!
Character was rendered in Unreal Engine 4 with PBR textures
Rigged (standard humanoid rig). Have additional bones: Right_Shoulder_pad; Bell; Chain_Skirt_Front_Right, Chain_Skirt_Right, Chain_Skirt_Backside, Chain_Skirt_Left, Chain_Skirt_Front_Left; Elbow
Textures: Body - 2K, Head Armor - 2K, Shirt - 2K, Other - 4K
Disclaimer: The scene portrayed in the thumbnail and featured images are not included.
Faces 34911, tris 69219, verts 35881
Faces 244, tris 476, verts 24
Features:
Rigged with Epic Skeleton (no need retarget, UE4 Mannequin Skeleton)
Polycount: faces 34911, tris 69219, verts 35881
Sword Polycount: faces 244, tris 476, verts 24
PBR Textures
Cloth simulation
Artstation: https://www.artstation.com/artwork/PoAkw3