In the project, 2 rig!.1 - dummy skeleton for ue 42 skeleton for ue 5 manny quinn skeletonAlso, for convenience, I duplicated the animations for both skeletonsalso in project 3 recruitment of unique texturesrecruitment of animation;3x attack2x Death2x hit2x idle2x rage1x Left_Walking1x Right_Walking1x run1x Walk_Back1x WalkingRigged: (Yes)Rigged to Epic skeleton: (Yes)Rigged to Manny Quinn skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)Number of Animations: 16Animation types (16/16):Number of characters: 1Vertex counts of characters: 14276Number of Materials and Material Instances: 3/3Number of Textures: 11Texture Resolutions: (bodi x4096)