Make sure to use Blender. OBJs are provided for other software like Maya, 3ds Max, 3D Printing etc. These are un-textured high poly sculpts. All have been decimated as much as possible without sacrificing detail
Quickly add on to or create numerous demonic and monstrous creatures and characters with these 40 (+3 bonus) high-detail legs. Many blendshapes accompany them (see the YouTube video for an in-depth demonstration https://youtu.be/OSaXm-7dZQc ) for immediate variation and a few other surprises and changes. Among these different blendshapes/morphs we have muscular, obese and skinny, varying for each set of legs. This is the fourth part for D≡MON.
40 high-detail legs (+3 bonus variations) 100 blendshapes in Zbrush (Muscular, Obese, Skinny versions, and the occasional unique morph) 1 example head (with blendshapes) 1 example
torso (with blendshapes) 1 example set of arms(with blendshapes) Zbrush Master Subtool file housing all of the above Zbrush Insert Mesh (IMM) brush OBJs : Each legs set in its default state, muscular, obese and skinny states (where applicable) totalling 132 OBJs Visual chart/guide for the legs
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