jacob1998
Nice
High detailed realistic 3D Worker Helmet.
Made with 3ds Max. Used Opensubdivide modifier for subdivison. subdividable topology.
Without subdivision; Polys:1596 Verts:1606
Material and Textures; PBR Spec/Gloss 4096x4096 pixel texture.
Formats: Max Obj FBX
If you like my models or for more models use my name: Topological in the search box.
Regards.