IMORTANT !
There are 2 UE versions of this character:
(First version - UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin - UE5 Skeleton)https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0
(New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)This is not a Metahuman's body and face. This is our creation.But this body has exactly the same shape as the Metahuman's body (Normal/Average)So you can put this Outfit on your Female Metahuman (Normal/Average)
The difference between the first version and the new version. Download the version you need. Enjoy :)https://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0
Apple ARKit Face Support
DETAILS:
The project uses the HDRIBackdrop plugin. Activate it to display the project correctlyhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0
The project has 8k textures, which can affect fps
Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0
PBR Materials
All objects, textures and materials have their own names
Model is built to real-world scale
Units used: cm
Doesn't have Default names
Doesn't have NGons
Doesn't have Overlapping Vertices
Doesn't have Overlapping Faces
Doesn't have Overlapping UV Faces
Doesn't have Missing textures
GENERAL:
Rigged:(Yes)
Rigged: to UE5 skeleton, Quinn: (Yes) First Version
Rigged: to MH skeleton: (Yes) - New Version
Morph: (Yes)
Animated:(Yes) For test only
Cloth Simulation (No)
Number of Animations:(5)
Animation types (Root Motion/In-place):(No)
Number of characters: 1
Geometry OutfitLOD 0
Geometry only bodyLOD 0
Geometry only hairLOD 0
Texture Resolutions:
Supported Development Platforms: