N
narberalgamma
This dress was made by Marvelous designer, then exported to 3dsmax and retopologized by Zbrush and 3ds max. It contains a dark corset with long sleeves and a skirt.
RizomUV is used to unwrap the final mesh and material made by substance painter. You can use these maps in any render engine, just assign the right map.
You can use this cloth for wizard and witcher characters in horror, scary, thriller, or fantasy and ancient games and animations.
Rendered by marmoset toolbag4
You will get a mid-poly model. To get the best result use turbosmooth or subdivision level 2 or higher.
File format: .max, .fbx, .obj, .ztl
Maps: Base color, Height, Metallic, Mixed AO, Normal, Normal open GL, Opacity, Roughness
Mesh type: Quad(Remeshed), mid-poly