Leather Witch hat with 2 texture variations - New hat and Old used shabby worn, faded hat with scratches and attritions
Textures for both Spec-Gloss and Rough-metal workflows (16 bit PNG 4096*4096): Color, Glossiness, Rouchness, Specular, AO, Normal Open GL, Normal DirectX. These textures are different for the New hat and for the Old. Textures_new.rar and textures_old.rar archives
Addiitional texture pack : baked AO, curvature, normal and height maps from Hi-poly mesh (PSD format 8192^8192) that are useful for custom texturing, plus stitches ID map (PNG) . These maps are common for New hat and for Old hat. These textures are in textures_additional.rar
All textures have correct names
Blend file contains material (Principled shader with connected textures)
ZTL file has no UV. 5 subdivision levels. 4 polygroups combined into 1 subtool
1 object in the scene (no character)
real world scale. Height is about 38 cm
Quads topology
Native file - Blend
Rendered in Marmoset