TheifI'm happy to present you my new Character - THIEF, Sculpted in Zbrush, used 3D scanstore displacement and albedo map for the details and repainted in Mari, clothes are made with Marvelous designer and Substance Painter, Rendered in Maya. Hope you like it)This 3D model can be used for several purposes such as the gaming industry and for animated contents. It has many features: texture, alpha, body and muscles, tatoos and details like necklace and hand bands
CONCEPTS
Low poly, game ready,
3 body versions: Base, Half Nude and clothing
Total tris counts: Full Clothes: 30,341
FBX folders contain all 4 versions of body.
Skinning in zbrush
Textures
Textures can be found in this folder: sourceimages
Artstation:https://www.artstation.com/yusufxonodilov4