-This model was designed for use as a real-time asset in a =[videogame or simulation]=
-Originally created with Blender 2.81, ZBrush and Substance Painter.
-This model contains Standard materials only.
-4096*4096 .png textures Main object and detail areas (Diffuse, metallic, roughness, Normal)
-Model is built to real-world scaleUnits used: Centimeters. Model is 1.66 centimeters tall.
-No third-party renderer or plug-ins needed.
-Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.