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icodeteam icodeteam
very good mesh topology.
Modeled and textured with named parts, materials, textures, Grouped and Layered. Rendered in Maya 2015 Mental Ray.
Lights, cameras, global illumination included
Downloaded Product includes the following:
Geometry: Quads: 92036 Tris: 176704
Render settings: Mental Ray Camera: Normal Lights: 3 directional lights, 1 point, 1 HDRI Shadows - on, raytrace Reflections - on Quality: Mitchell
12 materials
Every piece of the armor is modeled, uv'ed, textured