Ring from Lord of the Rings as a low poly model. The latter are faked in the 3D model (fbx, obj, blend) by a normal map. The Blender file also contains all visible models, materials with all packed textures and a well prepared lightning setup. The scene also contains a 360 degree animation with the plate and the ring and the camera perspective is prepared for rendering the animation. Please note that the scene and all objects have approximately real sizes (the ring has a diameter of about 28 millimetres).
The gold material as in the pictures is dynamically modified in Blender in the shader and thus cannot be baked directly (see pic #8). Creating your own material is not too difficult. In the textures.zip is the normal map and a additional height map available.
The print model (stl) contains the lettering in ultra high resolution printable 3D data, look in the following for the object data.
Ring data in blend, obj and fbx:
Ring data in stl file (see image #9):
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