|| Rain Boots ||
*** MAIN ***
These boots can be used in commercial projects and there is no requirement to give credit
Originally created with Blender
The Polygon & Vertices totals represent the mesh without subdivision
The .fbx contains the boots without subdivision applied on the mesh
*** SPECS ***
These boots are based on a diffuste texture of 4096 x 4096 resolution
The mesh is watertight
The mesh has a clean geometry based on loops & 'only' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
No creases used so the subdivision can be done exactly in the same way in any other 3D Software
The mesh has a clean and well distributed UV Mapping
The Preview image is rendered using Eevee rendering engine
The blend file is ready to render exactly like the preview image