file formats: maya 2020fbxobjtwo type of materials: 1) you can use textures that I created in substance painter which includes: base color, roughness, AO, metallic, normal, opacity maps, like the pink and gray shoes. or 2) you can use plain textures like the blue and tiger map or anyother map you like as the input of base material in combination with the flower part material which has opacity map and you make different colors by choosing your prefered color.models consists of onlu quads. no Ngons or triangles were used. each pair has 32160 polygons and 16598 vertices Model is in real world scaleEverything is named and grouped according to logicDetailed pbr materials and textures with proper names