Playstation x Travis Scott Nike Dunks made entirely in Blender and textured in Substance Painter. Released in 2020 this collaboration between Playstation and Travis Scott was extremely limited, available to only friends and family, and five lucky fans who were drawn out of a raffle. The shoes features a biege canvas material in place of the usual leather accented by a light blue suede. Travis Scotts signature reverse swoosh, along with Sony and Playstation branding can be found on the shoe.
Every detail was made in the recreation of this shoe, from the embroidered logos to the subtlety of each material nothing went overlooked. The model itself is subdivision ready and consists of four texture sets. The model on display is at Subdivision level 1 and each texture is at 4096x4096 resolution
What's included
Firstly, two versions of this model. The base version with 4 texture sets, and a One Mesh version that uses only 1 texture set. Both models are identical, only how they are unwrapped is different. There are two texture sets, with 4 maps, namely: Base Color, Metallic, Normal, and Roughness. I have included several other versions, such as High and Low Poly shoes All textures are 4096x4096. Meaning the One Mesh version has 4 2048x2048 textures.
Model Features
The upmost care went into crafting this model. As a result it is subdivision ready. The model was unwrapped with efficiency in mind. Both left and right shoes are mostly identical, save for logos and text that cannot be mirrored. As such the high detail version of the shoe uses 4 UV maps per shoe, with the One mesh version using just the one UV map per shoe
If you have any questions regarding any aspect of the model, feel free to contact me here!