Previous version was made in Blender 2.79 with cycles procedural materials without textures and UV's. This version is UV unwrapped and separated into two UDIM tiles. Also contains materials made in Substance painter. Topology also is uptimized.
Made in Blender 3.4.1 | Textured in Substance painter.
UDIMS: 1001, 1002. Left and Right temple is 1001 and all the front part of the glasses is 1002.
Textures 4K PNG (AO, Base_Color, Metallic, Roughness, Normal_OpenGL)
Objects and objects meshes are named properly. Parented to each other and grouped into collections.