100% compatible with Metahuman's Normal/Average body.
IMORTANT !
There are 2 UE versions of this character:
(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)
(New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Male Metahuman (Normal/Average)
Some tutorials on retargeting UE4 to UE5 These are not our videos, but they are very helpful:
IK Bones - https://www.youtube.com/watch?v=_I1ldRuAr74
The project uses the HDRIBackdrop plugin.
Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0
The project has 8k textures, which can affect fps
Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0
PBR Materials
All objects, textures and materials have their own names
Model is built to real-world scale
Units used: cm
Doesn't have Default names
Doesn't have NGons
Doesn't have Overlapping Vertices
Doesn't have Overlapping Faces
Doesn't have Overlapping UV Faces
Doesn't have Missing textures
GENERAL:
Shotgun (Starter Pack) - 5
Number of Animations:(5) (New version - UE 5.1-5.2)
Animation types (Root Motion/In-place):(No)
Number of characters: 1
Geometry Outfit LOD 0
Geometry only body LOD 0
Geometry only hair LOD 0
Verts: 39,918
Number of PBR Materials and Material Instances: 21 (Clothes with man)
Number of Textures: 49 (Clothes with man)
Texture Resolutions:
Supported Development Platforms: