100% compatible with Metahuman's Normal/Average body.
IMORTANT !
There are 2 UE versions of this character:
(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton) https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0
(New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Male Metahuman (Normal/Average)
- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=J3RxY_kmUMI
- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=7A3gPP8MWuM
- Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4
- Plugins used:
- Live Link
- Live Link Control Rig
- Apple ARKit
- Apple ARKit Face Support
Some tutorials on retargeting UE4 to UE5. These are not our videos, but they are very helpful:
DETAILS:
GENERAL:
- Rigged:(Yes)
- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version
- Rigged: to MH skeleton:(Yes) - New Version
- Morph: (Yes)
- Animated:(Yes) For test only
- Cloth Simulation (No)
- Number of Animations:(5)
- Animation types (Root Motion/In-place):(No)
- Number of characters: 1
Geometry Outfit LOD 0
Geometry only body LOD 0
Geometry only hair LOD 0
Texture Resolutions:
Supported Development Platforms: