The glove is a single-layer non-entity closed polygon model, 1 set of UVset, PBR material, texture pixel accuracy 4096*4096, texture includes basecolor, roughness, AO, normalmap, metal and heightmap, PNG format. The renderings are rendered in blender's cycles renderer and substance Painter's iray renderer respectively. The blender file contains lighting environment and camera information.Please see screenshot display for details.
You can get more information from the preview pic.If any question please write to me.