Hat Louis Vuitton
Features
PBR 2048 x 2048 textures for Unity, Unreal and Vray
Polycount for clothing is: [430 faces - 750 tris - 398 verts]
System unit is cm for Maya
Real world scale
Textures
General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 2048 x 2048_
UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 2048 x 2048_
Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 2048 x 2048_
Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 2048 x 2048_
Files
Maya file [Hat.mb] scene with clothing on manequin and on hanger
fbx file [Hat_onManequin.fbx] model on manequin for preview
Substance Painter file [Hat_sp.spp] scene with building the textures
[onManequin.zip] the models on manequin in .obj .fbx .dae formats